SPACE WAR is a single-file retro 3D space-combat simulator in the spirit of Elite (1984) and Spacewar! Built with Three.js, runs straight in your browser, no install.

▶ PLAY: https://terekhinandrei.github.io/space-war/

What's in it:

• 6DOF dogfights with squadron AI — enemies fly in formations, commit to attack runs, peel off, regroup.

• 4-mission campaign + Endless mode. 7 enemy types up to the campaign-finale Dreadnought.

• 3 weapons (laser, pulse, lock-on missiles), 3 power-distribution modes (combat / balanced / evasive).

• Credits + upgrade economy at the station's docking bay.

• 32 achievements across 5 categories (including 2 secrets).

• 2–4 player free-for-all PvP with server-authoritative netcode (PartyKit), client-side prediction, snapshot interpolation, lock-on missile homing.

• Touch controls for mobile (dual virtual sticks).

• Graphics presets (high/medium/low), mouse-sensitivity slider, settings persist.

Controls: mouse — aim, WASD — thrust/strafe, Q E — roll, SHIFT — boost, X — brake, 1/2/3 — weapons, SPACE or LMB — fire, TAB — power mode (scoreboard in PvP), ESC — pause, M — mute.

Source: https://github.com/TerekhinAndrei/space-war

A production of Terekhin Digital Crew — https://www.terekhindt.com

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